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Copyright 1998-2011 Epic Games, Inc. All Rights Reserved. This is the base class of all Mobile sequence events.
Core.Object | +-- Engine.SequenceObject | +-- Engine.SequenceOp | +-- Engine.SequenceEvent | +-- GameFramework.SeqEvent_HudRender | +-- GameFramework.SeqEvent_HudRenderText
Variables Summary | |
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HUD | |
color | DisplayColor |
font | DisplayFont |
vector | DisplayLocation |
string | DisplayText |
ETextDrawMethod | TextDrawMethod |
Inherited Variables from GameFramework.SeqEvent_HudRender |
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AuthoredGlobalScale, bIsActive, Targets |
Inherited Variables from Engine.SequenceEvent |
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ActivationTime, bClientSideOnly, bEnabled, bPlayerOnly, bRegistered, DuplicateEvts, Instigator, MaxTriggerCount, MaxWidth, Originator, Priority, ReTriggerDelay, TriggerCount |
Enumerations Summary | ||
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ETextDrawMethod DRAW_CenterText, DRAW_WrapText, |
Functions Summary | ||
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![]() | int | GetObjClassVersion ())) |
![]() | Render (Canvas TargetCanvas, Hud TargetHud)) |
Inherited Functions from GameFramework.SeqEvent_HudRender |
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RegisterEvent, Render |
Inherited Functions from Engine.SequenceEvent |
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CheckActivate, RegisterEvent, Reset, Toggled |
Variables Detail |
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The Color to draw the text in
The Font to draw
The Location to display the text at
The text to draw. NOTE: You can set this via the variable link
Whether the text should be centered at the display location
Enumerations Detail |
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Functions Detail |
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Return the version number for this class. Child classes should increment this method by calling Super then adding a individual class version to the result. When a class is first created, the number should be 0; each time one of the link arrays is modified (VariableLinks, OutputLinks, InputLinks, etc.), the number that is added to the result of Super.GetObjClassVersion() should be incremented by 1.
@return the version number for this specific class.
Perform the actual rendering
Defaultproperties |
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defaultproperties { ObjName="Draw Text" ObjCategory="HUD" DisplayColor=(R=255,G=255,B=255,A=255) VariableLinks(2)=(ExpectedType=class'SeqVar_Vector',LinkDesc="Display Location",PropertyName=DisplayLocation,MaxVars=1) VariableLinks(3)=(ExpectedType=class'SeqVar_String',LinkDesc="Display Text",PropertyName=DisplayText,MaxVars=1) TextDrawMethod=DRAW_WrapText } |
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