UDKBase.UDKAnimNodeJumpLeanOffset
- Extends
- AnimNodeAimOffset
- Modifiers
- native ( Animation )
Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.
Core.Object
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+-- Engine.AnimObject
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+-- Engine.AnimNode
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+-- Engine.AnimNodeBlendBase
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+-- Engine.AnimNodeAimOffset
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+-- UDKBase.UDKAnimNodeJumpLeanOffset
Direct Known Subclasses:
UTAnimNodeJumpLeanOffset
Inherited Variables from Engine.AnimNodeAimOffset |
Aim, AimCpntIndexLUT, AngleOffset, bBakeFromAnimations, bForceAimDir, bPassThroughWhenNotRendered, bSynchronizeNodesInEditor, CurrentProfileIndex, ForcedAimDir, PassThroughAtOrAboveLOD, Profiles, RequiredBones, TemplateNode |
Functions Summary |
 | | SetLeanWeight (float WeightTarget, float BlendTime)
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var float BlendTimeToGo;
var bool bOldDodging;
var bool bOldDoubleJumping;
var float LeanWeight;
var float LeanWeightTarget;
var name OldAimProfileName;
UDKAnimNodeJumpLeanOffset
native final function SetLeanWeight ( float WeightTarget, float BlendTime )
defaultproperties
{
LeanWeight=1.0
LeanWeightTarget=1.0
}
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Creation time: ti 22-3-2011 19:56:58.094 - Created with
UnCodeX