Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
Inherited version of the game resource datastore that exposes sets of options to the UI. These option sets are then used to autogenerate widgets. Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.UIRoot | +-- Engine.UIDataProvider | +-- Engine.UIDataStore | +-- Engine.UIDataStore_GameResource | +-- UDKBase.UDKUIDataStore_Options
UTUIDataStore_Options
Variables Summary | |
---|---|
array<UDKUIResourceDataProvider> | DynamicProviders |
MultiMap_Mirror | OptionProviders |
Inherited Variables from Engine.UIDataStore_GameResource |
---|
ElementProviderTypes, ListElementProviders |
Inherited Variables from Engine.UIDataStore |
---|
RefreshSubscriberNotifies, Tag |
Structures Summary |
---|
Inherited Structures from Engine.UIDataStore_GameResource |
---|
GameResourceDataProvider |
Functions Summary | ||
---|---|---|
![]() | AppendToSet (name SetName, int NumOptions) | |
![]() | ClearSet (name SetName) | |
![]() | GetSet (name SetName, out array<UDKUIResourceDataProvider> OutProviders) |
Inherited Functions from Engine.UIDataStore |
---|
GetDataStoreClient, NotifyGameSessionEnded, OnCommit, RefreshSubscribers, Registered, SubscriberAttached, SubscriberDetached, Unregistered |
Variables Detail |
---|
Array of dynamic providers.
collection of providers per part type.
Functions Detail |
---|
Appends N amount of providers to the specified set.
@param SetName Set to append to
@param NumOptions Number of options to append
Clears all options in the specified set.
@param SetName Set to clear
Retrieves a set of option providers.
@param SetName Set to retrieve
@param OutProviders Storage array for resulting providers.
Defaultproperties |
---|
defaultproperties { Tag=UTOptions WriteAccessType=ACCESS_WriteAll } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |