Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

UnrealEd.PerformanceVisualizer

Extends
HeatmapVisualizer
Modifiers
native ( GameStats ) config ( Editor )

Copyright 1998-2011 Epic Games, Inc. All Rights Reserved. Visualizes the movement of players through the map as a series of lines

Core.Object
|   
+-- UnrealEd.GameStatsVisitorImpl
   |   
   +-- UnrealEd.GameStatsVisualizer
      |   
      +-- UnrealEd.HeatmapVisualizer
         |   
         +-- UnrealEd.PerformanceVisualizer

Variables Summary
array<int>GridPositionHitCounts
array<float>GridPositionMaxValues
array<float>GridPositionSums
Inherited Variables from UnrealEd.HeatmapVisualizer
CurrentMaxDensity, CurrentMinDensity, HeatmapMaterial, HeatmapPositions, HeatRadius, MaxDensity, MinDensity, NumUnrealUnitsPerPixel, OverlayTexture, PositionGrid, TextureXSize, TextureYSize, WorldMaxPos, WorldMinPos
Inherited Variables from UnrealEd.GameStatsVisualizer
FriendlyName, OptionsDialog, OptionsDialogName, Parent, SupportedEvents

Structures Summary
Inherited Structures from UnrealEd.HeatmapVisualizer
HeatMapPosEntry


Variables Detail

GridPositionHitCounts Source code

var array<int> GridPositionHitCounts;
Number of times each grid location was hit 2D array in TextureXSize,TextureYSize

GridPositionMaxValues Source code

var array<float> GridPositionMaxValues;
Max value recorded in each position

GridPositionSums Source code

var array<float> GridPositionSums;
Sums of values in each grid position


Defaultproperties

defaultproperties
{
	FriendlyName="Performance Visualizer" 
	OptionsDialogName="ID_HEATMAPOPTIONS"

	CurrentMinDensity=-1
	CurrentMaxDensity=-1
	HeatRadius=5
	NumUnrealUnitsPerPixel=15

	TextureXSize=256
	TextureYSize=256
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: ti 22-3-2011 19:56:55.044 - Created with UnCodeX