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Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.Actor | +-- Engine.SceneCaptureActor | +-- Engine.SceneCaptureReflectActor | +-- Engine.SceneCapturePortalActor | +-- Engine.PortalTeleporter | +-- UTGame.UTPortal
Variables Summary |
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Inherited Variables from Engine.PortalTeleporter |
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bAlwaysTeleportNonPawns, bCanTeleportVehicles, bMovablePortal, MyMarker, SisterPortal, TextureResolutionX, TextureResolutionY |
Functions Summary |
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Inherited Functions from Engine.PortalTeleporter |
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CreatePortalTexture, StopsProjectile, TransformActor, TransformHitLocation, TransformVectorDir |
Defaultproperties |
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defaultproperties { Begin Object Name=SceneCapturePortalComponent0 bSkipUpdateIfOwnerOccluded=true End Object bEdShouldSnap=true } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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