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Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- Engine.ReplicationInfo | +-- Engine.TeamInfo | +-- UTGame.UTTeamInfo
UTDMRoster
Variables Summary | |
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UTTeamAI | AI |
color | BaseTeamColor[4] |
int | DesiredTeamSize |
string | Faction |
UTGameObjective | HomeBase |
string | TeamColorNames[4] |
UTCarriedObject | TeamFlag |
Inherited Variables from Engine.TeamInfo |
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Score, Size, TeamColor, TeamIndex, TeamName |
Functions Summary | ||
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![]() | bool | AllBotsSpawned ())) |
![]() | bool | BotNameTaken (string BotName)) |
![]() | Destroyed ())) | |
![]() | GetAvailableBotList (out array<int> AvailableBots, optional string FactionFilter, optional bool bMalesOnly)) | |
![]() | CharacterInfo | GetBotInfo (string BotName)) |
![]() | color | GetHUDColor ())) |
![]() | string | GetHumanReadableName ())) |
![]() | Initialize (int NewTeamIndex)) | |
![]() | bool | NeedsBotMoreThan (UTTeamInfo T)) |
![]() | RemoveFromTeam (Controller Other)) | |
![]() | Reset ())) | |
![]() | SetBotOrders (UTBot NewBot)) |
Inherited Functions from Engine.TeamInfo |
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AddToTeam, Destroyed, GetHumanReadableName, GetTeamNum, RemoveFromTeam, ReplicatedEvent |
Variables Detail |
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only bot characters in this faction will be used
Functions Detail |
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retrieves bot info, for the named bot if a valid name is specified, otherwise from a random bot
Initializes the team index and grabs any associated BotTeamRosters
Defaultproperties |
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defaultproperties { DesiredTeamSize=8 BaseTeamColor(0)=(r=255,g=64,b=64,a=255) BaseTeamColor(1)=(r=64,g=64,b=255,a=255) BaseTeamColor(2)=(r=65,g=255,b=64,a=255) BaseTeamColor(3)=(r=255,g=255,b=0,a=255) } |
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