Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

UDKBase.UDKSkelControl_HoverboardVibration

Extends
SkelControlSingleBone
Modifiers
hidecategories ( Translation , Rotation ) native ( Animation )

Copyright 1998-2011 Epic Games, Inc. All Rights Reserved. Controller used by hoverboard for moving lower part in response to wheel movements.

Core.Object
|   
+-- Engine.AnimObject
   |   
   +-- Engine.SkelControlBase
      |   
      +-- Engine.SkelControlSingleBone
         |   
         +-- UDKBase.UDKSkelControl_HoverboardVibration

Direct Known Subclasses:

UTSkelControl_HoverboardVibration

Variables Summary
floatVibInput
UDKSkelControl_HoverboardVibration
floatVibFrequency
floatVibMaxAmplitude
floatVibSpeedAmpScale
floatVibTurnAmpScale
Inherited Variables from Engine.SkelControlSingleBone
bAddRotation, bAddTranslation, bApplyRotation, bApplyTranslation, BoneRotation, BoneRotationSpace, BoneTranslation, BoneTranslationSpace, bRemoveMeshRotation, RotationSpaceBoneName, TranslationSpaceBoneName
Inherited Variables from Engine.SkelControlBase
AnimMetaDataUpdateTag, AnimMetadataWeight, bControlledByAnimMetada, bEnableEaseInOut, bIgnoreWhenNotRendered, bInitializedCachedNodeList, bInvertMetadataWeight, BlendInTime, BlendOutTime, BlendTimeToGo, BlendType, BoneScale, bPostPhysicsController, bPropagateSetActive, bSetStrengthFromAnimNode, bShouldTickInScript, CachedNodeList, ControlName, ControlPosX, ControlPosY, ControlStrength, ControlTickTag, IgnoreAtOrAboveLOD, NextControl, StrengthAnimNodeNameList, StrengthTarget

Enumerations Summary
Inherited Enumerations from Engine.SkelControlBase
EBoneControlSpace

Functions Summary
Inherited Functions from Engine.SkelControlBase
GetControlMetadataWeight, SetSkelControlActive, SetSkelControlStrength, TickSkelControl


Variables Detail

VibInput Source code

var float VibInput;

UDKSkelControl_HoverboardVibration

VibFrequency Source code

var(UDKSkelControl_HoverboardVibration) float VibFrequency;

VibMaxAmplitude Source code

var(UDKSkelControl_HoverboardVibration) float VibMaxAmplitude;

VibSpeedAmpScale Source code

var(UDKSkelControl_HoverboardVibration) float VibSpeedAmpScale;

VibTurnAmpScale Source code

var(UDKSkelControl_HoverboardVibration) float VibTurnAmpScale;


Defaultproperties

defaultproperties
{
	bApplyTranslation=true
	bAddTranslation=true
	BoneTranslationSpace=BCS_BoneSpace
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: ti 22-3-2011 19:56:58.364 - Created with UnCodeX