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UTGame.UTLavaVolume

Extends
WaterVolume
Modifiers
placeable

Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Brush
      |   
      +-- Engine.Volume
         |   
         +-- Engine.PhysicsVolume
            |   
            +-- Engine.WaterVolume
               |   
               +-- UTGame.UTLavaVolume

Variables Summary
Inherited Variables from Engine.WaterVolume
EntryActor, EntrySound, ExitActor, ExitSound
Inherited Variables from Engine.PhysicsVolume
BACKUP_bPainCausing, bAIShouldIgnorePain, bBounceVelocity, bCrowdAgentsPlayDeathAnim, bDestructive, bEntryPain, bMoveProjectiles, bNeutralZone, bNoInventory, bPainCausing, bPhysicsOnContact, bVelocityAffectsWalking, bWaterVolume, DamageInstigator, DamagePerSec, DamageType, FluidFriction, GroundFriction, MaxDampingForce, NextPhysicsVolume, PainInterval, PainTimer, Priority, RigidBodyDamping, TerminalVelocity, ZoneVelocity

Structures Summary
Inherited Structures from Engine.PhysicsVolume
CheckpointRecord

Functions Summary
Inherited Functions from Engine.WaterVolume
PlayEntrySplash, PlayExitSplash, Touch, untouch
Inherited Functions from Engine.PhysicsVolume
ActorEnteredVolume, ActorLeavingVolume, ApplyCheckpointRecord, CausePainTo, CollisionChanged, CreateCheckpointRecord, GetGravityZ, GetZoneVelocityForActor, ModifyPlayer, NotifyPawnBecameViewTarget, OnSetDamageInstigator, OnToggle, PawnEnteredVolume, PawnLeavingVolume, PhysicsChangedFor, PostBeginPlay, Reset, ShouldSaveForCheckpoint, TimerPop, Touch


Defaultproperties

defaultproperties
{
	bPainCausing=True
	DamagePerSec=20.0
	FluidFriction=8.0
	DamageType=class'UTDmgType_Lava'
	TerminalVelocity=+01500.000000
	EntrySound=SoundCue'A_Character_Footsteps.FootSteps.A_Character_Footstep_WaterDeepLandCue'
	ExitSound=SoundCue'A_Character_Footsteps.FootSteps.A_Character_Footstep_WaterDeepCue'
}

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Creation time: ti 22-3-2011 19:57:00.366 - Created with UnCodeX