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UTGame.UTParticleSystemComponent

Extends
UDKParticleSystemComponent

Special Particle system component that can handle rendering at a different FOV than the the world. Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Core.Component
   |   
   +-- Engine.ActorComponent
      |   
      +-- Engine.PrimitiveComponent
         |   
         +-- Engine.ParticleSystemComponent
            |   
            +-- UDKBase.UDKParticleSystemComponent
               |   
               +-- UTGame.UTParticleSystemComponent

Variables Summary
Inherited Variables from UDKBase.UDKParticleSystemComponent
bHasSavedScale3D, FOV, SavedScale3D
Inherited Variables from Engine.ParticleSystemComponent
AccumLODDistanceCheckTime, AccumTickTime, bAutoActivate, bDeferredBeamUpdate, bForcedInActive, bIsActive, bIsCachedInPool, bIsViewRelevanceDirty, bIsWarmingUp, bJustAttached, bLODUpdatePending, bOverrideLODMethod, bRecacheViewRelevance, bResetOnDetach, bSkipBoundsUpdate, bSkipSpawnCountCheck, bSkipUpdateDynamicDataDuringTick, bSuppressSpawning, bUpdateComponentInTick, bUpdateOnDedicatedServer, bWarmingUp, bWasCompleted, bWasDeactivated, CachedViewRelevanceFlags, CollisionEvents, CustomTimeDilation, DeathEvents, EditorLODLevel, EmitterDelay, EmitterInstances, InstanceParameters, KismetEvents, LightEnvironmentClass, LODLevel, LODMethod, MaxTimeBeforeForceUpdateTransform, OldPosition, PartSysVelocity, ReleaseResourcesFence, ReplayClipIDNumber, ReplayClips, ReplayFrameIndex, ReplayState, SecondsBeforeInactive, SkelMeshComponents, SMComponents, SMMaterialInterfaces, SpawnEvents, Template, TimeSinceLastForceUpdateTransform, ViewMBInfoArray, WarmupTime

Enumerations Summary
Inherited Enumerations from Engine.ParticleSystemComponent
EParticleEventType, EParticleSysParamType, ParticleReplayState

Structures Summary
Inherited Structures from Engine.ParticleSystemComponent
ParticleEmitterInstance, ParticleEmitterInstanceMotionBlurInfo, ParticleEventCollideData, ParticleEventData, ParticleEventDeathData, ParticleEventKismetData, ParticleEventSpawnData, ParticleSysParam, ViewParticleEmitterInstanceMotionBlurInfo

Functions Summary
Inherited Functions from UDKBase.UDKParticleSystemComponent
SetFOV
Inherited Functions from Engine.ParticleSystemComponent
ActivateSystem, ClearParameter, DeactivateSystem, DetermineLODLevelForLocation, GetActorParameter, GetColorParameter, GetEditorLODLevel, GetFloatParameter, GetLODLevel, GetMaterialParameter, GetSkipBoundsUpdate, GetSkipUpdateDynamicDataDuringTick, GetVectorParameter, KillParticlesForced, KillParticlesInEmitter, ResetToDefaults, RewindEmitterInstance, RewindEmitterInstances, SetActive, SetActorParameter, SetBeamDistance, SetBeamEndPoint, SetBeamSourcePoint, SetBeamSourceStrength, SetBeamSourceTangent, SetBeamTargetPoint, SetBeamTargetStrength, SetBeamTargetTangent, SetBeamTessellationFactor, SetBeamType, SetColorParameter, SetEditorLODLevel, SetFloatParameter, SetFloatRandParameter, SetKillOnCompleted, SetKillOnDeactivate, SetLODLevel, SetMaterialParameter, SetSkipBoundsUpdate, SetSkipUpdateDynamicDataDuringTick, SetStopSpawning, SetTemplate, SetVectorParameter, SetVectorRandParameter



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Creation time: ti 22-3-2011 19:57:00.506 - Created with UnCodeX