UTGameContent.UTPickupFactory_SuperHealth
- Extends
- UTHealthPickupFactory
Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.
Core.Object
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+-- Engine.Actor
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+-- Engine.NavigationPoint
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+-- Engine.PickupFactory
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+-- UDKBase.UDKPickupFactory
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+-- UTGame.UTPickupFactory
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+-- UTGame.UTItemPickupFactory
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+-- UTGame.UTHealthPickupFactory
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+-- UTGameContent.UTPickupFactory_SuperHealth
simulated function RespawnEffect ( ) )
simulated function SetPickupHidden ( ) )
simulated function SetPickupVisible ( ) )
defaultproperties
{
bSuperHeal=true
bPredictRespawns=true
bIsSuperItem=true
RespawnTime=60.000000
MaxDesireability=2.000000
HealingAmount=100
PickupSound=SoundCue'A_Pickups.Health.Cue.A_Pickups_Health_Super_Cue'
Begin Object Name=BaseMeshComp
StaticMesh=StaticMesh'Pickups.Health_Large.Mesh.S_Pickups_Base_Health_Large'
Translation=(Z=-44)
Rotation=(Yaw=16384)
Scale=0.8
End Object
Begin Object Name=HealthPickUpMesh
StaticMesh=StaticMesh'Pickups.Health_Large.Mesh.S_Pickups_Health_Large_Keg'
MaxDrawDistance=7000
Materials(0)=Material'Pickups.Health_Large.Materials.M_Pickups_Health_Large_Keg'
End Object
Begin Object Class=UTParticleSystemComponent Name=ParticleGlow
Template=ParticleSystem'Pickups.Health_Large.Effects.P_Pickups_Base_Health_Glow'
Translation=(Z=-50.0)
SecondsBeforeInactive=1.0f
End Object
Components.Add(ParticleGlow)
Glow=ParticleGlow
Begin Object Class=UTParticleSystemComponent Name=ParticleCrackle
Template=ParticleSystem'Pickups.Health_Large.Effects.P_Pickups_Base_Health_Spawn'
Translation=(Z=-50.0)
SecondsBeforeInactive=1.0f
End Object
Components.Add(ParticleCrackle)
Crackle=ParticleCrackle
YawRotationRate=16384
bRotatingPickup=true
bHasLocationSpeech=true
LocationSpeech(0)=SoundNodeWave'A_Character_IGMale.BotStatus.A_BotStatus_IGMale_HeadingForTheSuperHealth'
}
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Creation time: ti 22-3-2011 19:57:00.646 - Created with
UnCodeX