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UTGameContent.UTPickupFactory_SuperHealth

Extends
UTHealthPickupFactory

Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.NavigationPoint
      |   
      +-- Engine.PickupFactory
         |   
         +-- UDKBase.UDKPickupFactory
            |   
            +-- UTGame.UTPickupFactory
               |   
               +-- UTGame.UTItemPickupFactory
                  |   
                  +-- UTGame.UTHealthPickupFactory
                     |   
                     +-- UTGameContent.UTPickupFactory_SuperHealth

Variables Summary
ParticleSystemComponentCrackle
Inherited Variables from UTGame.UTHealthPickupFactory
bSuperHeal, HealingAmount
Inherited Variables from UTGame.UTItemPickupFactory
PickupMessage, PickupSound, RespawnTime, UseHintMessage

Functions Summary
function RespawnEffect ()))
function SetPickupHidden ()))
function SetPickupVisible ()))
Inherited Functions from UTGame.UTHealthPickupFactory
BotDesireability, DetourWeight, HealAmount, SpawnCopyFor, UpdateHUD, ValidTouch
Inherited Functions from UTGame.UTItemPickupFactory
BotDesireability, GetLocalString, GetRespawnTime, InitializePickup, SetRespawn, SpawnCopyFor


Variables Detail

Crackle Source code

var ParticleSystemComponent Crackle;


Functions Detail

RespawnEffect Source code

simulated function RespawnEffect ( ) )

SetPickupHidden Source code

simulated function SetPickupHidden ( ) )

SetPickupVisible Source code

simulated function SetPickupVisible ( ) )


Defaultproperties

defaultproperties
{
	bSuperHeal=true
	bPredictRespawns=true
	bIsSuperItem=true
	RespawnTime=60.000000
	MaxDesireability=2.000000
	HealingAmount=100
	PickupSound=SoundCue'A_Pickups.Health.Cue.A_Pickups_Health_Super_Cue'

	Begin Object Name=BaseMeshComp
		StaticMesh=StaticMesh'Pickups.Health_Large.Mesh.S_Pickups_Base_Health_Large'
		Translation=(Z=-44)
		Rotation=(Yaw=16384)
		Scale=0.8
	End Object

	Begin Object Name=HealthPickUpMesh
		StaticMesh=StaticMesh'Pickups.Health_Large.Mesh.S_Pickups_Health_Large_Keg'
		MaxDrawDistance=7000
		Materials(0)=Material'Pickups.Health_Large.Materials.M_Pickups_Health_Large_Keg'
	End Object

	Begin Object Class=UTParticleSystemComponent Name=ParticleGlow
		Template=ParticleSystem'Pickups.Health_Large.Effects.P_Pickups_Base_Health_Glow'
		Translation=(Z=-50.0)
		SecondsBeforeInactive=1.0f
	End Object
	Components.Add(ParticleGlow)
	Glow=ParticleGlow

	Begin Object Class=UTParticleSystemComponent Name=ParticleCrackle
		Template=ParticleSystem'Pickups.Health_Large.Effects.P_Pickups_Base_Health_Spawn'
		Translation=(Z=-50.0)
		SecondsBeforeInactive=1.0f
	End Object
	Components.Add(ParticleCrackle)
	Crackle=ParticleCrackle

	YawRotationRate=16384
	bRotatingPickup=true

	bHasLocationSpeech=true
	LocationSpeech(0)=SoundNodeWave'A_Character_IGMale.BotStatus.A_BotStatus_IGMale_HeadingForTheSuperHealth'
}

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Creation time: ti 22-3-2011 19:57:00.646 - Created with UnCodeX