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Copyright 1998-2011 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.Actor | +-- Engine.NavigationPoint | +-- Engine.PickupFactory | +-- UDKBase.UDKPickupFactory | +-- UTGame.UTPickupFactory | +-- UTGame.UTItemPickupFactory | +-- UTGame.UTAmmoPickupFactory | +-- UTGame.UTAmmo_ShockRifle
Variables Summary |
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Inherited Variables from UTGame.UTAmmoPickupFactory |
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AmmoAmount, TargetWeapon |
Inherited Variables from UTGame.UTItemPickupFactory |
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PickupMessage, PickupSound, RespawnTime, UseHintMessage |
Functions Summary |
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Inherited Functions from UTGame.UTAmmoPickupFactory |
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BotDesireability, DetourWeight, SpawnCopyFor, UpdateHUD, ValidTouch |
Inherited Functions from UTGame.UTItemPickupFactory |
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BotDesireability, GetLocalString, GetRespawnTime, InitializePickup, SetRespawn, SpawnCopyFor |
Defaultproperties |
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defaultproperties { AmmoAmount=10 TargetWeapon=class'UTWeap_ShockRifleBase' PickupSound=SoundCue'A_Pickups.Ammo.Cue.A_Pickup_Ammo_Shock_Cue' MaxDesireability=0.28 Begin Object Name=AmmoMeshComp StaticMesh=StaticMesh'Pickups.Ammo_Shock.Mesh.S_Ammo_ShockRifle' Translation=(X=0.0,Y=0.0,Z=-15.0) End Object Begin Object Name=CollisionCylinder CollisionHeight=14.4 End Object } |
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